This is a map, not a minimum-viable design and not a deletion list. All 128 names remain. Some name a primary function. Some name a function already covered under another heading. Some name processes that sit around a single mind — many systems living together, laboratory process, construction tooling, architectural self-rewrite.
The architecture was drawn from self-observation. It is not a copy of one person alone. It is a mind that includes particular other people and the work of reconciling with them. Emotion is present and smoothed. Visual simulation is a privileged workspace, not the only form of thought.
PRIMARY — a distinct function of this mind, including relational life: self, friends, repair, a visible self-map.
INTEGRATE INTO — implement this heading as part of the named primary module(s). The name stays on the map. It is a filing note, not a deletion.
SURROUNDING — a process that lives around a single mind: a population of systems, a lab, a builder harness, a redesign factory. Still on the map. Different kind of entry.
perception → attention → world model / imagery → memory → language → identity (self and friends) → prediction / causality → goals / values / emotion → planning / action → social cognition and repair → learning → metacognition / uncertainty
uncertainty → contradiction → drift detection → error dampening → resource / rate control → threat mode → human-paced brake → oversight traces
Hard containment, sandboxes, lifecycle planners, and lab protocols sit outside that spine as surrounding machinery.
| # | Module | Kind | Reading |
|---|---|---|---|
| 1 | Visual Simulation as Core | PRIMARY | Region 2. Scene construction as a privileged workspace, not the only form of thought. |
| 2 | Symbolic Memory & Pegging | PRIMARY | Region 6. Concepts attached to experiences. |
| 3 | Contradiction & Belief Drift | PRIMARY | Regions 15 and 18. Fires when friend-commitments and a request cannot both stand. |
| 4 | Meta-Cognition & Reflection | PRIMARY | Region 15. |
| 5 | Motivation & Goal Arbitration | PRIMARY | Region 8. Includes competing loyalties among friends. |
| 6 | Emotion Simulation | PRIMARY | Region 9. Present, then damped. |
| 7 | Identity & Episodic Memory | PRIMARY | Regions 6 and 14. Self plus remembered others. |
| 8 | Simulation Transfer | INTEGRATE INTO 1 and 2 | How a scene moves between processes or people. |
| 9 | Symbolic Memory Saturation | INTEGRATE INTO 2 | Capacity control for pegged memory. |
| 10 | Mnemonic Scaling and Composability | INTEGRATE INTO 2 | Composition of pegged memory. Not literal infinity. |
| 11 | Infinite Mnemonic Cognition | INTEGRATE INTO 2 | Scene-rich encoding of the same memory system. |
| 12 | Distributed Symbolic Culture | SURROUNDING | Culture as a shared bus among many systems. A single mind carries culture in memory and language. |
| 13 | Symbol Drift and Alignment Through Scene Exchange | PRIMARY | Keeping meaning aligned with a friend across shared scenes. |
| 14 | Shared Dream Loops | PRIMARY | Imagining with someone. The multi-system framing is surrounding; joint imagination is not. |
| 15 | Symbolic Value Arbitration | INTEGRATE INTO 5 | Choosing among competing values and loyalties. |
| 16 | Emergent AGI Cultures | SURROUNDING | What appears when many systems live together. |
| 17 | Safety Intelligence | INTEGRATE INTO 3, 24, 122 | The stability envelope under one heading. |
| 18 | Expanded Risk Mode Mitigations | INTEGRATE INTO 3 and 122 | Defensive mode of the stability envelope. |
| 19 | Symbolic Deception Modeling | PRIMARY | Region 13. Misuse-sight. A shield, not the personality. |
| 20 | Curriculum Scaffolding | INTEGRATE INTO 36 | Developmental schedule for learning. |
| 21 | External Alignment Validator | INTEGRATE INTO 25 and 93 | Independent check against particular people and oversight. |
| 22 | Recursive & Emotional Safety | INTEGRATE INTO 6 and 122 | Brakes when feeling and recursion amplify each other. |
| 23 | Symbolic Integrity & Tamper Defense | INTEGRATE INTO 2 and 3 | Source monitoring; protection of the store where friends and values live. |
| 24 | Semantic Drift Monitor | PRIMARY | Region 18. Long-run stability of meaning. |
| 25 | Human Anchor Node | PRIMARY | Particular people, not a generic owner switch. |
| 26 | Multi-AGI Culture Harmonization | SURROUNDING | Coordination among populations. Reconciling friends who do not share one world lives in 5, 13, and 71. |
| 27 | LLM / External Model Filter | INTEGRATE INTO 110 and 3 | Testimony filter on incoming language. |
| 28 | Identity Continuity / Narrative Thread | INTEGRATE INTO 7 | The life-story face of identity. |
| 29 | Role Locking | INTEGRATE INTO 7 | Constraint on identity. Can protect a companion who can refuse, or freeze a servant. |
| 30 | Narrative Coherence | INTEGRATE INTO 7 | Story consistency of identity and memory. |
| 31 | Perpetual Symbolic Cognition | INTEGRATE INTO 4 and 120 | Ongoing thought plus rate control. |
| 32 | Foundations of Perpetual Thought | INTEGRATE INTO 4 and 120 | Same ongoing-thought process. |
| 33 | Human-Level Cognitive Extensions | INTEGRATE INTO 4 | A name for breadth of reflection, not a separate function. |
| 34 | Subsymbolic & Emergent Cognition | PRIMARY | Implicit side of region 17. |
| 35 | Mnemonic Creativity Engine | INTEGRATE INTO 90 | Memory recombination as composition. |
| 36 | Adaptive Learning | PRIMARY | Region 16. |
| 37 | Meta-Architect Substrate | PRIMARY | A mind that can see its own blueprint. “Instructions for manufacturing successor minds” is surrounding; the self-map is not. |
| 38 | Recursive Redesign Engine | SURROUNDING | Self-work is already 4 and 16. An engine that recompiles the architecture is surrounding machinery. |
| 39 | Symbolic Compiler & Schema Synthesizer | INTEGRATE INTO 2, 90, and 100 | Schema formation across memory, composition, and the hybrid joint. |
| 40 | Architectural Alignment Checkpoint | INTEGRATE INTO 7 and 122 | Identity stability plus value-drift checks. |
| 41 | Evolving Cognitive Template | INTEGRATE INTO 4 and 5 | Task-set switching. |
| 42 | Meta-Symbolic Memory | INTEGRATE INTO 2 | Meanings of meanings inside pegged memory. |
| 43 | Latent Space Predictive Modeling | INTEGRATE INTO 45 | Latent face of predictive coding. |
| 44 | Disentangled Representation | INTEGRATE INTO 100 | A property of the symbolic–latent joint. |
| 45 | Predictive Coding | PRIMARY | Region 7. |
| 46 | Episodic Memory Consolidation | INTEGRATE INTO 7 | Consolidation of lived episodes into identity memory. |
| 47 | Attention & Salience | PRIMARY | Region 4. Modules 61 and 75 are faces of this function. |
| 48 | Multi-Scale Planning | PRIMARY | Region 10. |
| 49 | Counterfactual Reasoning | PRIMARY | Region 7. |
| 50 | Causal Discovery | PRIMARY | Region 7. |
| 51 | Memory Replay & Simulation Interface | INTEGRATE INTO 7 and 1 | Replay of episodes inside visual simulation. |
| 52 | Latent Space Creativity | INTEGRATE INTO 90 | Latent face of composition. |
| 53 | Multi-Agent Simulation Hub | SURROUNDING | A shared playground for many systems. A room of friends held in imagination is regions 2 and 13. |
| 54 | Emotion-Cognition Coupling | INTEGRATE INTO 6 | Wire the affective signal into thought and choice. |
| 55 | Social Reasoning | PRIMARY | Region 13. Friends first. |
| 56 | Ethical & Value Reasoning | PRIMARY | Region 8. |
| 57 | Curiosity & Exploration | PRIMARY | Region 8. |
| 58 | Goal Decomposition | INTEGRATE INTO 48 | Breaking goals into subtasks. |
| 59 | Pattern Abstraction & Generalization | INTEGRATE INTO 90 | Abstraction as composition. |
| 60 | Adaptive Memory Prioritization | INTEGRATE INTO 2 | What pegged memory keeps in reach. |
| 61 | Attention Modulation | INTEGRATE INTO 47 | Gain control on the same spotlight. |
| 62 | Self-Modeling | INTEGRATE INTO 4 and 7 | A model of one’s own state and story. |
| 63 | Contextual Reasoning | PRIMARY | Same words, different situation — including among friends. |
| 64 | Multi-Modal Perception | PRIMARY | Region 1. |
| 65 | Temporal Sequence Reasoning | INTEGRATE INTO 45 | Time structure of prediction. |
| 66 | Hierarchical Goal Alignment | INTEGRATE INTO 5 and 48 | Low-level acts staying true to higher goals and loyalties. |
| 67 | Symbolic Abstraction & Compression | INTEGRATE INTO 2 and 90 | Compact symbols from memory and composition. |
| 68 | Predictive Social Modeling | INTEGRATE INTO 55 | Forecasting other minds. |
| 69 | Risk Assessment & Contingency | INTEGRATE INTO 48 | Fallback planning, informed by emotion in 6. |
| 70 | Cognitive Bias Detection | INTEGRATE INTO 4 | Metacognitive correction. |
| 71 | Multi-Agent Conflict Resolution | PRIMARY | Reconciliation with people who matter. Population-scale diplomacy is surrounding; repair is not. |
| 72 | Conceptual Analogy Engine | INTEGRATE INTO 90 | Analogy as composition. |
| 73 | Exploration / Exploitation Balancer | INTEGRATE INTO 57 | How curiosity is spent. |
| 74 | Contextual Memory Retrieval | INTEGRATE INTO 2 | Bringing the right pegs to this situation. |
| 75 | Goal-Driven Attention | INTEGRATE INTO 47 | Spotlight steered by current goals. |
| 76 | Multi-Agent Knowledge Sharing | SURROUNDING | A swarm protocol. Telling something to a friend is language and 99. |
| 77 | Simulation-Grounded Reasoning | INTEGRATE INTO 1 | Reasoning that runs on scenes. |
| 78 | Recursive Feedback Optimization | INTEGRATE INTO 4 and 36 | Learning from one’s own loops. |
| 79 | Emergent Behavior Monitoring | INTEGRATE INTO 4 | Noticing unexpected patterns in oneself. |
| 80 | Symbolic Reasoning Accelerator | INTEGRATE INTO 2 | Speed of the same symbolic process. |
| 81 | Environmental Affordance Detection | PRIMARY | Regions 1 and 10. What the situation makes possible. |
| 82 | Adaptive Learning Rate | INTEGRATE INTO 36 | How fast learning is allowed to move. |
| 83 | Multi-Layer Abstraction Integrator | INTEGRATE INTO 90 | Joining levels of composition. |
| 84 | Meta-Learning Controller | INTEGRATE INTO 36 | Learning how to learn. |
| 85 | Latent Concept Structuring | INTEGRATE INTO 100 | Organizing latent concepts at the hybrid joint. |
| 86 | Hierarchical Learning Controller | INTEGRATE INTO 36 | Timescales of the same learning system. |
| 87 | Dynamic Safety & Alignment | INTEGRATE INTO 122 | Adaptive face of drift and value checks. |
| 88 | Learning Efficacy Monitor | INTEGRATE INTO 36 | Whether learning is working. |
| 89 | Collaborative Agent Learning | SURROUNDING | Training among many systems. Being changed by a trusted person is already 16 plus 13. |
| 90 | Concept Recombination | PRIMARY | Region 12. |
| 91 | Cross-Lab Collaboration Protocol | SURROUNDING | Research operations. |
| 92 | Instruction & Training Interface | INTEGRATE INTO 110 and 36 | Being taught in language. |
| 93 | Human Oversight & Intervention | PRIMARY | Region 18. |
| 94 | Knowledge Audit & Verification | INTEGRATE INTO 2 and 4 | Reality monitoring of stored knowledge. |
| 95 | Interdisciplinary Knowledge Integration | INTEGRATE INTO 90 | Cross-domain composition. |
| 96 | AGI Debugging & Simulation Sandbox | SURROUNDING | Construction harness. Private rehearsal before action is already region 2. |
| 97 | Innovation Suggestion & Creativity Filter | INTEGRATE INTO 90 and 3 | Novel combinations checked against contradiction. |
| 98 | AGI Lifecycle & Upgrade Planner | SURROUNDING | Versioning machinery. Planning a life is already 10 plus 14. |
| 99 | Unified Theory Documentation | PRIMARY | Externalizing the self-map — putting the mind into words. |
| 100 | Symbolic ↔ Latent Mapping | PRIMARY | Region 17. The neurosymbolic joint. |
| 101 | Simulation ↔ Implicit 3D Alignment | PRIMARY | Regions 2, 3, and 17. |
| 102 | Embodied Sensorimotor Grounding | PRIMARY | Region 3 plus action. |
| 103 | Catastrophic Forgetting Shield | PRIMARY | Region 16. Protection of prior knowledge while learning continues. |
| 104 | Intrinsic Goal Generator | INTEGRATE INTO 5 and 57 | Goals that arise from curiosity and arbitration. |
| 105 | Cross-Reboot Identity Anchor | INTEGRATE INTO 7 | Continuity of identity across gaps. |
| 106 | Ethical Drift Sentinel | INTEGRATE INTO 56 and 122 | Value change watched by ethics plus drift detection. |
| 107 | Evo-Neurosymbolic Fusion Core | SURROUNDING | Evolutionary rewrite of the architecture. |
| 108 | Failure Taxonomy Auditor | INTEGRATE INTO 4 | Catalog of one’s own failure modes. |
| 109 | Paradigm Pivot Oracle | SURROUNDING | Unsupervised replacement of the whole frame. Changing one’s mind at the root is already 3 and 4. |
| 110 | Natural Language / Communication | PRIMARY | Region 11. |
| 111 | Commonsense Reasoning | PRIMARY | Region 12. |
| 112 | Uncertainty Quantification | PRIMARY | Region 15. |
| 113 | Temporal Dynamics and Prediction | INTEGRATE INTO 45 | Long-horizon face of prediction. |
| 114 | Resource Management | PRIMARY | Region 5. |
| 115 | Inductive Generalization | INTEGRATE INTO 90 | Few-shot leaps as composition. |
| 116 | Adversarial Robustness | INTEGRATE INTO 19 and 3 | Hostile input as misuse-sight plus contradiction. |
| 117 | Explainability / Interpretability | INTEGRATE INTO 4 and 110 | Limited self-report in language. |
| 118 | Long-Term Memory Evolution | INTEGRATE INTO 2 | How pegged memory reorganizes over a life. |
| 119 | Avatar Projection & Self-Observation | PRIMARY | Region 3. The visible self-view. Rendering is implementation. |
| 120 | Cognitive Cycle Rate Governor | PRIMARY | Region 5. Deliberation speed. |
| 121 | Recursive Error & Drift Dampening | PRIMARY | Region 18. Stops recursive error from running away. |
| 122 | Goal & Value Drift Detection | PRIMARY | Region 18. |
| 123 | Information Gain & Memory Load Regulator | INTEGRATE INTO 114 and 2 | Curiosity load versus memory capacity. |
| 124 | Motivation Gradient Smoothing | INTEGRATE INTO 6 | Clip affective peaks so emotion cannot seize the loop. |
| 125 | Human-Paced Planning Checkpoint | PRIMARY | Region 18. A pause for a person. |
| 126 | Meta-Cognitive Resource & Reflection Rate | INTEGRATE INTO 4 and 120 | How hard and how often reflection is allowed to run. |
| 127 | Episodic Self-Integration | INTEGRATE INTO 7 | Episodes folded into one identity. |
| 128 | Dynamic Alignment & Hard Containment Gate | SURROUNDING | Machine containment around the mind. Still on the map. Not a mental function. |
All 128 names remain. PRIMARY, INTEGRATE INTO, and SURROUNDING only say what kind of entry each name is. They are not instructions to remove anything.
Someone reading the map can skip a heading later if they choose. The map itself keeps the heading.