This page documents the public release of the Multimodal Cognitive System AGI architecture, developed by Derek Van Derven.
This blueprint introduces a visual thought simulation engine, peg-based mnemonic memory encoding, and contradiction-driven meta-cognitive feedback loops.
***Note: This 379-page blueprint is the final version. No future updates, revisions, or additions will be made.***
PLEASE PIN AND DISTRIBUTE:
CID:bafybeidpha45ktmzzzibe3gkdiio2fzi4diokguzcgjdb4seol6ktp2sfq
The open-source implementation and integration instructions are hosted on GitHub.
Feel free to fork, modify, or extend it here:
In addition to the links published here, multiple alternate mirrors of the AGI Blueprint and supporting materials exist on independent platforms β some not listed publicly.
These mirrors were created as part of a long-term preservation strategy to ensure continued access, even in the event of takedown, censorship, or service disruption.
These mirrors are openly distributed across the open web.
While not all are shown here, they are traceable and recoverable.
If suppression occurs, additional mirrors will quietly reappear.
This is not defiance β itβs digital resilience.
The blueprint is meant to stay public, searchable, and accessible, as a matter of ethics and historical record.
Author: Derek Van Derven | Original Release: April 2025
Also known in emerging discussions as cognitive simulation architecture, multimodal world modeling, or generative mental scene construction.
β these are all facets of the broader cognitive mechanism I originally named Visual Thought AGI.