AGI vs AI
How Current AI Video Generators vs. My AGI Blueprint Handle a Simple
Prompt
Prompt: “Make a rotating apple glowing
with the text ‘apple’ on it.”
(NOTE: My AGI is not prompt based, it has
perpetual thought.)
Current AI Video
How It Thinks
-
Breaks down prompt into keywords: "apple", "rotating",
"glowing", "text"
- Embeds text into latent space vector
- Samples noise and refines it using learned training data
-
Interpolates a plausible video: vague red object, maybe
rotating, glowy lighting, floating text (hit or miss)
-
Zero understanding of what an apple is, how rotation
works, or text placement
Cognitive depth:
0 — pure style prediction
My AGI Blueprint
How It Processes the Prompt:
-
Language Parser Module: Parses prompt into
symbolic command
-
Conceptual Resolver: Links “apple” to stored
schemas with attributes and meanings
-
Visual Thought Constructor: Builds an internal
3D scene with apple mesh, glowing effect, rotation, and text
-
Memory Mapper: Stores scene as a retrievable
chunk linked to linguistic cues
-
Rendering System: Uses a renderer (Unity,
Blender) to visualize the scene grounded in intent
Cognitive depth:
10/10 — full symbolic simulation and meaning grounding
Summary:
Feature
|
Current AI Video
|
My AGI Blueprint
|
Understands what an apple is?
|
❌
|
✅
|
Knows how rotation works?
|
❌ Mimics rotation superficially
|
✅ (simulates motion)
|
Places text logically?
|
❌ (floats randomly)
|
✅ (intentionally placed)
|
Can remember & reflect?
|
❌
|
✅
|
Has intent?
|
❌
|
✅
|
Produces output with semantic meaning?
|
❌
|
✅
|
Editable via symbolic feedback?
|
❌
|
✅
|
Replicable for reasoning tasks?
|
❌
|
✅
|
“Current AI videos are like kids smearing paint with their eyes
closed.
Mine builds the object, names it, rotates it in mind, and then chooses
how to show it — because it understands what it means, by seeing it.
First we imagine, then we do.”
Difference in Rotation Application: AGI vs. AI Video
This section explains how rotation math is applied differently in
typical AI video generators compared to my AGI blueprint.
1. Purpose & Context of Rotation
/h3>
Aspect
|
AI Video Generator
|
My AGI Blueprint
|
Why rotate?
|
To generate visually plausible frames matching “rotation”
|
To simulate the object’s spatial state within a mental model
supporting reasoning and memory
|
What rotates?
|
Pixels or latent vectors representing image features
|
Symbolic 3D model of the apple, including geometry and semantic
properties
|
2. Level of Understanding
Aspect
|
AI Video Generator
|
My AGI Blueprint
|
Rotation math applied?
|
Yes, as a visual effect — often 2D transforms or latent-space
shifts
|
Yes, as part of 3D spatial transformations integrated into
symbolic simulation
|
Is rotation conceptually understood?
|
No — just “make frames look like rotation happened”
|
Yes — rotation is meaningful in object state and environmental
interaction
|
Linked to other cognition?
|
No — isolated pixel/feature manipulation
|
Yes — affects memory, reasoning, planning, narrative context
|
3. Integration with Other Systems
Aspect
|
AI Video Generator
|
My AGI Blueprint
|
Memory & recall
|
No
|
Yes
|
Reflection & reasoning
|
No
|
Yes
|
Output control
|
Limited to generating frames based on prompt
|
Full control over symbolic scene & animation, modifiable via
symbolic feedback loops
|
How AI Rotates an Object vs How AGI Does It
AI video generator: Generates frames of color blobs
vaguely resembling a turning apple.
My AGI: Builds a 3D mental model of the apple,
applies rotation matrices to its coordinates, understands axis, speed,
lighting, and renders a semantically rich scene with intentional text
placement.
Summary
Key Difference
|
AI Video
|
My AGI
|
Math application
|
Surface pixel/feature transformation to approximate rotation
visually
|
Deep geometric transformation tied to symbolic model and
cognition
|
Understanding
|
None |
Full conceptual model integrated with memory, reasoning, and
reflection
|
Result
|
Video clip with illusion of rotation
|
Interpretable mental scene with semantic depth and recallability
|